You're in the aftermath of a huge space battle. Many of your comrades are stranded in the remaining debris. Find as many of them as you can, and guide them to the Home Hub. Who knows, maybe there's a medal in it for you in the end, if you make it.

This is a submission to Godot Wild Jam #34. The theme of the jam was "space".

A short guide on how to play:

  • On a keyboard, use left, right and space to control the ship (or rebind controls as you please). With a controller, ship throttle is by default X or Y button, while you can use the left stick or the d-pad for rotation.
  • Look for your comrades (blue by default, color scheme can be changed). When you locate them, get close to them to activate their ship.
  • They will follow you, but may get off screen sometimes.
  • There's an indicator ring around your ship to help you. On it, there's an icon pointing to the direction of the home hub (your target). There are also dots pointing to the nearest of your comrades.
  • Space junk will hinder you and your flock, but otherwise is harmless (for now!).

Known issues

  • The web version seems to experience some slow down as you progress. This seems to be worse on Chrome than on Firefox. You can try the downloadable versions for better performance.
Licenses
  • This game uses the Godot Game Engine.

    Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.

    Copyright (c) 2014-2021 Godot Engine contributors.

    Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

    The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

    THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

    -- Godot Engine

  • This game uses rebindable actions from GWJ accessibility repository. MIT license.

    MIT License

    Copyright (c) 2021 GodotWildJam

    Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

    The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

    THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

  • Pixel Operator Font. CC0.
  • Explosion sound. CC0.
  • Shot sound. CC0.
  • Missle launch sound. CC0.
  • Music: Dreams of Vain by Rafael Krux. CC0. Obtained from here.

Download

Download NowName your own price

Click download now to get access to the following files:

space-shepherd.exe 37 MB
space-shepherd.x86_64 38 MB
space-shepherd-osx.zip 29 MB

Leave a comment

Log in with itch.io to leave a comment.